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Every now and again Doctor F remembered that this was actually a school and not a multi-roomed holding cell. The influx of new students reminded him, this time around. So he went and poked at the other teachers to remind them to do their jobs.
Well, he had to prod Lady Tremaine and Mother Gothel. Yen Sid, it seems, has been teaching all along, whenever someone wanted to come in for a lesson. Unlike the others he was accessible and available. Well, now all of them were. How long that might last, however....
Well, he had to prod Lady Tremaine and Mother Gothel. Yen Sid, it seems, has been teaching all along, whenever someone wanted to come in for a lesson. Unlike the others he was accessible and available. Well, now all of them were. How long that might last, however....
The hallway of the first floor of Dragon Hall was... well it was there. And it was where a shouted message over an old PA system - it made airline pilots and subway conductors sound like kings and queens of proper enunciation with perfect equipment - told everyone to go. Or else.
Rolled into the hall on a rickety cart is an old TV. The colour is off, and it looks like there is some distortion on the bottom, as though the TV were old enough to have a VHS tracking issue. One of the antenna on the TV was bent creatively to look like a hooded snake, it's tip the tongue. The other antenna was... just bent. And broken off at the tip.
Someone - and none of the teachers seem interested in taking credit here - somehow found a trash can full of especially putrid rotting cabbages and tomatoes, left just the perfect distance from the screen for throwing.
The teachers stood a ways back from the television so the students - the few they had - would stand between them and the screen. That was the theory, anyway. The reality is that the students were probably smart enough not to leave that particular group at their back. And yet they have to watch the TV somehow. Life's full of tough choices... innit?
But even the teachers went silent when the program began.
Rolled into the hall on a rickety cart is an old TV. The colour is off, and it looks like there is some distortion on the bottom, as though the TV were old enough to have a VHS tracking issue. One of the antenna on the TV was bent creatively to look like a hooded snake, it's tip the tongue. The other antenna was... just bent. And broken off at the tip.
Someone - and none of the teachers seem interested in taking credit here - somehow found a trash can full of especially putrid rotting cabbages and tomatoes, left just the perfect distance from the screen for throwing.
The teachers stood a ways back from the television so the students - the few they had - would stand between them and the screen. That was the theory, anyway. The reality is that the students were probably smart enough not to leave that particular group at their back. And yet they have to watch the TV somehow. Life's full of tough choices... innit?
But even the teachers went silent when the program began.
Waking up on the ground of a graveyard is better than waking up under it. That's about the best that could be said for where the new arrivals to the Isle find themselves. The ground is thick with rotting leaves, struggling weeds, and trash. It was as if the best free cyclers in the world finished a dumpster dive and left only the stuff that even they couldn't use.
Dotted here and there, on either side of the broken rocks that might have once been a path are Doom Stones. Rather than being markers of graves, they seem to be warnings of grave mistakes. Admonishments against love and goodness and other such forms of weakness.
Follow the path one way, or just explore, and you will see that the area is surrounded by rusted warped wrought iron fencing. the old gate is half off its hinges and could probably open easily enough. But just outside it is a thick wall of briars and brambles, thorns without roses. A seemingly impenetrable barrier, and a dangerous one at that.
Of course, one could always head deeper into the cemetery to the huge mausoleum at its center. The doors to that are half off their hinges as well.
And inside... inside is a place of nightmares, a house of horrors, the scariest thing imaginable - high school.
The rundown and ramshackle school is even worse on the inside. Broken down lockers, busted up floor tiles, and filthy classrooms. But not all of the classrooms are empty. Beware where you creep....
(OOC: New arrivals can continue to use this log to post their intros until King Ben's speech, a few days after the game opening. And as always, backtagging is perfectly fine.)
Dotted here and there, on either side of the broken rocks that might have once been a path are Doom Stones. Rather than being markers of graves, they seem to be warnings of grave mistakes. Admonishments against love and goodness and other such forms of weakness.
Follow the path one way, or just explore, and you will see that the area is surrounded by rusted warped wrought iron fencing. the old gate is half off its hinges and could probably open easily enough. But just outside it is a thick wall of briars and brambles, thorns without roses. A seemingly impenetrable barrier, and a dangerous one at that.
Of course, one could always head deeper into the cemetery to the huge mausoleum at its center. The doors to that are half off their hinges as well.
And inside... inside is a place of nightmares, a house of horrors, the scariest thing imaginable - high school.
The rundown and ramshackle school is even worse on the inside. Broken down lockers, busted up floor tiles, and filthy classrooms. But not all of the classrooms are empty. Beware where you creep....
(OOC: New arrivals can continue to use this log to post their intros until King Ben's speech, a few days after the game opening. And as always, backtagging is perfectly fine.)